Overwatch 2 PvP Beta April 26 Patch Notes Detailed
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2023-04-10 15:38
The Overwatch 2 PvP Beta has received its first round of patches. Below we've detailed the full list of patch notes released on April 26.

The Overwatch 2 PvP Beta has received its first round of patches. Below we've detailed the full list of patch notes released on April 26.

The time has finally come. Players everywhere are slowing getting their first hands-on experience with Overwatch 2 thanks to the PvP Beta. From new heroes to new maps and game modes, those lucky enough to get an invite have certainly been making the most of it.

If you're still looking for a way to join in on the action, be sure to check out the variety of Twitch Drops streams for your chance to gain access to the beta.

But, if you just want to get up to speed with all of the new content, here's everything that's been listed in the PvP Beta patch notes.

Overwatch 2 PvP Beta: First Patch Notes Detailed

The following notes have been edited for the sake of brevity.

New Game Mode - Push

Push - a new game mode available on two new maps: Toronto and Rome. Two opposing teams fight over control of the Treadweather TS-1 Large Utility Robot, that starts in the middle of the map.

Each team fights to take control of TS-1 as they would a payload: by having teammates located next to TS-1 with no enemies nearby. When a team takes control of TS-1, it slowly pushes their team’s barricade towards the opposing team’s start location. If TS-1 and the barricade reach the goal at the end of the path, then the team controlling TS-1 wins the game.

When the opposing team takes control of TS-1, it leaves the first team’s barricade in place and reverses its direction. TS-1 then moves back along the path towards the opposing team’s barricade, which then pushes towards the first team’s spawn.

Midway between TS-1’s starting location and each team’s end goal, there is a forward checkpoint objective. When TS-1 pushes a team’s barricade to their forward checkpoint, that team activates a closer respawn location. This respawn location deactivates if the other team retakes control of TS-1, then moves TS-1 to a point on the path before the forward checkpoint.

Players have eight minutes to push their team’s barricade to the end goal. If neither team’s barricade reaches its end goal after eight minutes, then the team who pushed their barricade the farthest distance and has control of TS-1 wins. The game enters overtime if control of TS-1 is contested, or the team who currently has control of TS-1 does not have the farthest distance pushed.

Assault Maps Being Removed

All the maps using the Assault game mode have been removed from both the Quick Play and Competitive map rotations.

Although Assault maps will no longer be in standard rotations, all Assault maps (Hanamura, Temple of Anubis, Volskaya, Paris, and Horizon Lunar Colony) will still be available for use in custom games and the workshop.

5v5

For the Quick Play and Competitive Role Queue modes, the teams now consists of one Tank, two Support, and two Damage heroes. For Quick Play Classic, Open Role Queue, and arcade modes such as CTF or Mystery Heroes, the number of players on a team is now five instead of six.

Tab Score Board

Scoreboard screen will now display key statistics in real time for all the players in the game, including eliminations and deaths. They’ll be presented in a new layout that mirrors other competitive games and sports.

As a result, the Fire and Medal systems will be retired as they will no longer be necessary with the new Scoreboard.

Sound

Weapon Sound Updates

Environmental Audio Updates

UI Sound Updates

Get Hits

Home Theater Mix

Sound Options

Audio Mix Options

Unit Impacts

Features

Ping System

Bound to middle mouse, G, and D-pad left by default. Ping allows players to place waypoints to strategize with their allies or suggest which enemy heroes to attack. Tapping the Ping button will fire a contextual Ping that highlights a location, marks enemies, confirms allied Pings, objective Pings, or even tells injured allies to group up with you if you’re playing Support.

Pressing and holding the Ping button opens the Ping Wheel, where you can select from a variety of pings that can be placed in the world or on your hero. Double-tapping the Ping button places a Warning ping, for when you can’t see an enemy hero but want to let your team know about potential danger. Many of the Ping System’s parameters can be modified in Options>Controls.

Current work-in-progress elements for the Ping system:

Heads-up Display (HUD)

Maps

Control

Ilios

Lijiang Tower

Oasis

Escort

(NEW) Circuit royal

Dorado

Route 66

Hybrid

(NEW) Midtown

King’s Row

Eichenwalde

Push

(New) New Queen Street

(New) Colosseo

Deathmatch

Heroes

Role Passives

Tank

Damage

Support

Health Changes

"Phase" Effect Changes

A number of heroes have received reworks thanks to this latest patch, such as Doomfist, and Orisa.

For the full list of unedited patch notes for the Overwatch 2 PvP Beta, be sure to check out the official patch notes.

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