Unity has laid off 4% of its global workforce to "realign some of [its] resources, the company confirmed Wednesday. That represents just over 200 workers, though Unity has not confirmed exact numbers.
Kotaku was first to report on the layoffs, saying that every part of the company has been affected, but that layoffs were concentrated in the AI and engineering departments. Those who lost jobs will be paid for a month, with another month of severance and COBRA health coverage beyond that.
"As part of a continued planning process where we regularly assess our resourcing levels against our company priorities, we decided to realign some of our resources to better drive focus and support our long-term growth," Unity said in a statement.
"This resulted in some hard decisions that impacted approximately four percent of all Unity workforce. We are grateful for the contributions of those leaving Unity and we are supporting them through this difficult transition."
Unity has also enacted a hiring freeze across all departments.
This week's layoffs come two weeks after CEO John Riccitiello told employees he wouldn't lay anyone off in an all-hands meeting, per Kotaku. He also assured staff the company wasn't in financial trouble.
Unity purchased streaming technology company Parsec for $320 million in August of last year, and followed that up by acquiring digital effects studio Weta for $1.62 billion in November.
This article was originally published on dbltap as Unity Lays Off 4% of Employees Globally.